Concepts and Principles
The basic principles of behavior, one task at a time: what each concept means, how it looks in daily life and where it is most often confused.
- Concepts
- 24
- Sections
- 9
- Diagrams
- 11
Behavior and environment
Everything in this chapter is about two things touching: what a person does, and the part of the world that changes around it. Get these two words right first.
Figure 1
The three-term contingency
Antecedent
What is present before
The vending machine shows "Ready"
Behavior
What the person does
You press the button for a snack
Consequence
What changes after
The snack drops into the tray
Behavior, response and response class
Behavior includes the activities of an organism, such as breathing, turning a page or silently rehearsing a word. Some behavior is publicly observable; private behavior is accessible mainly to the person engaging in it. One particular tap on a screen is a response. To identify a functional response class, group responses by what they accomplish: pointing, speaking and handing over a cup may all obtain more water.
Example
A toddler gets her cup refilled by pointing at the jug, by saying "more" or by pushing the cup toward an adult. Three different forms, one effect: they belong to one response class.
Common confusion
A response class is not a chain. Its members are alternatives, and any one of them does the job; the links of a chain have to happen one after another. Labels such as “lazy” do not identify an action, and “not hitting” records an absence rather than specifying what the person does. Define an active response that can be identified and measured.
Key points (4)
- A response is a single instance of behavior; behavior is the broader activity of the organism.
- A functional response class can include pointing, speaking or handing over an object when each response obtains the same consequence.
- A response class is not a behavior chain: its members are interchangeable, not sequential.
- Specify what the organism does rather than substituting a label or recording only an absence. Public behavior can be observed by others; private behavior, such as silent rehearsal, is accessible mainly to the person engaging in it.
Stimulus and stimulus class
Stimuli include detectable events outside or inside the body, such as a light turning on, pressure on the skin or stimulation from internal organs. A stimulus class groups stimuli using a specified criterion: their physical characteristics, their timing relative to behavior or their behavioral function. Feature classes use physical resemblance. In arbitrary classes, learned relations establish membership rather than a required physical resemblance.
Example
Every red traffic light you meet in a city is slightly different, yet they share features and all occasion stopping: a feature class. The spoken word “seven”, the printed numeral 7 and a card with seven dots have different physical forms, but a learning history can establish them as members of an arbitrary class.
Common confusion
A stimulus class is a set of stimuli; a response class is a set of responses. Keep them apart. Identify the grouping criterion rather than treating the name of one object as a definition of the class.
Key points (3)
- Stimulation can originate outside or inside the body; the organism must have sensory systems capable of detecting it.
- A feature class groups stimuli by physical characteristics, such as color or shape; a functional class groups them by their effects on behavior.
- Membership in an arbitrary stimulus class depends on learned relations rather than a required physical resemblance.
Respondent and operant conditioning
Respondent and operant conditioning involve different relations. Respondent conditioning changes the eliciting functions of stimuli through stimulus relations; operant conditioning changes behavior through its consequences.
Figure 2
Respondent conditioning, in three moments
-
Before
- NS Drill whineNo tension
- US Sharp twingeUR Tension
-
-
During pairing
- NS + US Drill whine, then sharp twingeUR Tension
-
-
After
- CS Drill whineCR Tension
-
NS neutral stimulus · US unconditioned stimulus · UR unconditioned response · CS conditioned stimulus · CR conditioned response
Respondent and operant conditioning
Respondent behavior is elicited by antecedent stimuli: an air puff to the eye can elicit a blink. In respondent conditioning, a stimulus initially neutral with respect to a particular response can acquire an eliciting function through pairing with an unconditioned stimulus or an established conditioned stimulus. Conditioning depends on the arrangement, and the conditioned response need not resemble the unconditioned response. Operant behavior changes through its consequences; antecedent stimuli can occasion responding because of that history, rather than elicit it as a reflex.
Example
After a few dental visits in which the whine of the drill came just before a sharp twinge, the whine alone makes your shoulders tense. Nobody rewarded the tensing; the pairing did it. That is respondent. Asking the hygienist for a short break, and getting one, is operant: what happened after the request makes asking more likely next time.
Common confusion
For respondent behavior, identify the eliciting stimuli and conditioning history. For operant behavior, identify the antecedent conditions, the response and its consequences. Similar-looking movements can have either or both kinds of control. Habituation is reduced responsiveness to repeated stimulation; it is nonassociative learning, not respondent conditioning.
Key points (2)
- A stimulus initially neutral with respect to a response can acquire an eliciting function through pairing with an unconditioned stimulus or an established conditioned stimulus.
- Operant conditioning changes behavior through its consequences; respondent behavior is elicited by antecedents.
Reinforcement, punishment and extinction
Consequences are named by two questions: was a stimulus added or removed, and did the behavior become more or less frequent afterwards? The answers to both, read from data, decide the name.
Figure 3
Four consequences, two questions
| Stimulus added | Stimulus removed | |
|---|---|---|
| Behavior increases | Behavior increases Positive reinforcement A child says "more" and gets another push on the swing; she says "more" more often. | Behavior increases Negative reinforcement Closing the window reduces drilling noise; on later drilling occasions, you close it more often. |
| Behavior decreases | Behavior decreases Positive punishment Touching an electric fence produces a jolt; touching it becomes rare. | Behavior decreases Negative punishment Parking in the loading zone results in a monetary loss; parking there becomes less frequent. |
Figure 4
One possible pattern during operant extinction
↑ Responses per minute
Sessions →
Positive and negative reinforcement
Reinforcement occurs when a consequence produced by a response makes that kind of response more likely in similar conditions in the future. Whether the consequence feels pleasant is beside the point; only the effect on future behavior counts. Positive means a stimulus was added after the behavior. Negative means a stimulus was removed, reduced or postponed. Ending something already present is escape; preventing or delaying something that has not arrived yet is avoidance.
Example
Your neighbor starts drilling. You close the window and the noise drops. On later occasions when drilling begins, you close the window more often than before. Noise reduction has increased window-closing: automatic negative reinforcement in the form of escape.
Common confusion
Negative reinforcement is not punishment. Every kind of reinforcement makes behavior MORE frequent; "negative" only tells you that something was taken away. In the same way, "positive" does not mean nice: it means added.
Key points (2)
- Reinforcement is defined by an increase in future frequency, not by whether the consequence seems pleasant.
- Positive means a stimulus is added; negative means a stimulus is removed, reduced or postponed.
Positive and negative punishment
Punishment occurs when a consequence produced by a response makes that kind of response less likely in similar conditions in the future. Positive punishment adds a stimulus. Negative punishment removes one, as in response cost (losing points, paying a fine) or time-out from reinforcement. As with reinforcement, the name depends on the effect: if the behavior does not decrease, the consequence was not working as punishment, however unpleasant it looked.
Example
A driver is fined each time she leaves her car in a loading zone, and over the next months she parks there less and less. Money was taken away and the behavior decreased: negative punishment, in the form of response cost.
Common confusion
Negative punishment and extinction change different contingencies. Negative punishment makes loss of a stimulus or access to reinforcement contingent on a response. Extinction discontinues the reinforcement previously produced by that response. For example, losing an earned token is response cost; a previously effective request no longer obtaining a token illustrates extinction.
Key points (2)
- Punishment is defined by a decrease in future frequency.
- Negative punishment arranges response-contingent loss of a stimulus or access to reinforcement. Extinction discontinues the reinforcement previously produced by the response, including removal of an aversive stimulus when the behavior was negatively reinforced.
Automatic and socially mediated contingencies
In a socially mediated contingency, another person delivers the consequence: attention, an item handed over, a task taken away. In an automatic contingency, the behavior produces its consequence by itself, with no one involved. Automatic reinforcement can be positive (stimulation the behavior produces) or negative (discomfort the behavior relieves), and it is operant behavior like any other.
Example
Scratching a mosquito bite relieves the itch whether or not anyone is in the room: automatic negative reinforcement. Asking a friend to scratch the spot you cannot reach, and having them do it, is socially mediated.
Common confusion
The form of a behavior does not tell you its function. Repetitive movement is not automatically maintained by automatic reinforcement, and automatic reinforcement is not limited to repetitive movement. The evidence comes from data, for example a behavior that stays high when the person is alone and across different social conditions.
Key points (3)
- Automatic contingencies operate without another person delivering the consequence.
- Persistence when the person is alone, across social conditions, suggests automatic reinforcement.
- Automatic reinforcement can be positive (stimulation the behavior produces) or negative (discomfort the behavior removes), and it is not limited to repetitive self-stimulation.
Unconditioned, conditioned and generalized reinforcers
An unconditioned reinforcer does not require learning to acquire its reinforcing function: food when hungry or warmth when cold can be examples. A conditioned reinforcer acquires its function through a history linking it with already effective reinforcers. A generalized conditioned reinforcer has a history involving several different reinforcers, making its effectiveness less dependent on any single motivating operation. Its effectiveness can still change.
Example
Money is the everyday case of a generalized conditioned reinforcer: it is exchanged for meals, travel, music and much else, so it does not lose its value just because you have eaten. A café stamp card that is only good for coffee is conditioned, but not generalized.
Common confusion
"Conditioned" means learned; it does not mean weaker or artificial. A token backed by a single item is conditioned but not generalized, and its value rises and falls with that one item. Forward pairing, in which the new stimulus precedes an effective reinforcer, is a common arrangement, but it is not the only arrangement that can work. Pairing alone does not prove a reinforcing function: the stimulus must increase responding when delivered contingently.
Key points (2)
- An unconditioned reinforcer does not require learning to acquire its reinforcing function. A conditioned reinforcer acquires that function through its history with already effective reinforcers.
- A generalized conditioned reinforcer is paired with many other reinforcers, so it depends less on any single motivating operation.
Unconditioned, conditioned and generalized punishers
The same logic applies to punishers. Unconditioned punishers, such as pain or extreme cold, need no learning. A conditioned punisher acquires its effect by being paired with a punisher that already works. A generalized conditioned punisher has been paired with many different punishers.
Example
On a factory floor, a short buzzer has always sounded together with a reprimand whenever someone skipped a safety step. Later, the buzzer alone, sounding after a skipped step, makes skipping less frequent: it has become a conditioned punisher. A coach's frown that has come before extra laps, benching and lost privileges can work as a generalized conditioned punisher.
Common confusion
A punisher is identified by its effect: if the behavior does not decrease, the stimulus was not working as a punisher. And a stimulus that signals that punishment is likely, such as a warning sign, is an antecedent, not the punishing consequence itself.
Key points (2)
- A conditioned punisher acquires its function by pairing with an existing punisher.
- A generalized conditioned punisher has been paired with many punishers.
Operant and respondent extinction (operation and process)
Operant extinction discontinues the reinforcement previously produced by a response. Respondent extinction presents a conditioned stimulus without the unconditioned stimulus. The operation is the change in these arrangements; the process is the resulting reduction in responding across exposure. Operant extinction can be accompanied by a temporary increase in responding or response variation, and responding can briefly return after a break. An extinction burst and spontaneous recovery are possible effects, not requirements for identifying extinction.
Example
A vending machine that always worked stops dropping snacks. You press harder and faster for a while (burst), then give up. The next morning you try once or twice again (spontaneous recovery), and then you stop.
Common confusion
Extinction is not "ignoring." Ignoring is extinction only when attention was the reinforcer; for behavior that gets someone out of a task, extinction means the task no longer ends when the behavior happens. A burst does not mean the procedure has failed. And on the respondent side, avoiding the conditioned stimulus does not extinguish the conditioned response: the stimulus has to be met without the unconditioned stimulus.
Key points (3)
- Respondent extinction: the conditioned stimulus is presented without the unconditioned stimulus; operant extinction: reinforcement for a previously reinforced behavior is discontinued.
- The operation is what the analyst does; the process is the resulting decrease in responding.
- An extinction burst and spontaneous recovery can occur during operant extinction, but neither is inevitable or necessary for identifying the operation or process.
Schedules of reinforcement and choice
Few behaviors are reinforced every time. The rule that decides which responses pay off shapes the pattern of responding over time, and when several options pay off at once, it shapes how a person divides their behavior between them.
Figure 5
Four simple schedules, four typical records
- FR Fixed ratio
Pause after each reinforcer, then a fast run
- VR Variable ratio
High, steady rate with few pauses
- FI Fixed interval
Slow after each reinforcer, faster toward the end: the scallop
- VI Variable interval
Moderate, steady rate
Figure 6
Matching: behavior follows relative reinforcement
Share of help received
Share of requests made
Simple schedules of reinforcement
A schedule of reinforcement is the rule that says which responses are reinforced. Continuous reinforcement reinforces every response and is useful for building a new behavior. In intermittent schedules, ratio schedules count responses, while interval schedules reinforce the first response after some time has passed. Fixed means the requirement stays the same; variable means it changes around an average. Each tends to produce a typical pattern: on fixed ratio, a pause after each reinforcer followed by a fast run; on variable ratio, a high and steady rate; on fixed interval, little responding right after reinforcement and an acceleration toward the end of the interval (the "scallop"); on variable interval, a moderate and steady rate.
Example
A punch card that gives a free sandwich after every ten purchases is a fixed ratio of 10. Checking your inbox works more like a variable interval: messages arrive at unpredictable times, and only the first check after one has arrived finds it.
Common confusion
Time schedules (fixed time, variable time) deliver the stimulus on a clock, whatever the person does; no response is required. Interval schedules still require a response, the first one after the interval. And intermittent reinforcement is not extinction: reinforcement is thinner, not gone.
Key points (3)
- Ratio schedules depend on the number of responses; interval schedules on the first response after time elapses.
- Time schedules (FT/VT) deliver the stimulus regardless of responding; they are not interval schedules.
- Characteristic response patterns: high steady rate on VR, post-reinforcement pause on FR, scallop on FI, steady moderate rate on VI.
Concurrent, multiple, mixed and chained schedules
Compound schedules combine simple ones, and they are named by how the parts are arranged. In a multiple schedule, components alternate and each one is signaled by its own stimulus. A mixed schedule alternates in the same way with no signal. In a chained schedule, components must be completed in order: finishing one produces the signal for the next, and the reinforcer comes after the last. In a concurrent schedule, two or more schedules are available at the same time for different responses, and the person chooses between them.
Example
Buying a drink from a machine is a chain: inserting a coin lights the buttons, pressing a button drops the can. On a playground, the swings and the slide are concurrent options, each with its own payoff. A game whose blue screens pay per five taps and whose green screens pay for the first tap after thirty seconds is a multiple schedule; if every screen were grey, it would be mixed.
Common confusion
Multiple and mixed differ only in the signal. Alternating components (multiple, mixed) are neither concurrent (available at the same time) nor chained (one has to be completed to reach the next). The kind of simple schedule inside each component does not change the name.
Key points (2)
- Multiple and mixed schedules alternate components; only multiple schedules signal each component.
- Concurrent schedules run at the same time for different responses; chained schedules require completing components in sequence.
Behavioral momentum and response persistence
Behavioral momentum theory distinguishes response rate from resistance to disruption, assessed relative to baseline responding. Resistance is related to reinforcement obtained from all sources in a stimulus context, including reinforcement not contingent on the target response. Richer contexts often produce greater resistance under comparable conditions. High-probability request sequences were inspired by this account: several requests reliably followed by the person, with reinforcement for responding, precede a lower-probability request. Their effectiveness does not by itself demonstrate a momentum mechanism.
Example
Before asking a teenager to empty the dishwasher, a parent asks him to pass the salt, then to hand over a glass, then to hold a door, thanking him briefly each time. Then, immediately, "Could you empty the dishwasher?"
Common confusion
This is not the Premack principle, which makes access to a preferred activity contingent on a less preferred one. The hard request goes right after the easy ones, never before. The easy requests have to be ones the person really follows. The partial-reinforcement extinction effect is the finding that responding often persists longer in extinction after intermittent reinforcement than after continuous reinforcement. This does not justify a universal rule that leaner schedules create more momentum: conclusions depend on the training arrangement, the disruption and how persistence is measured.
Key points (2)
- Resistance to disruption is assessed relative to baseline and is related to reinforcement obtained in the stimulus context, including reinforcement from sources other than the target response; response rate alone does not measure resistance.
- High-probability request sequences were inspired by behavioral momentum and can increase responding to lower-probability requests; their success alone does not establish the underlying mechanism.
The matching law and response allocation
Under concurrent schedules, especially concurrent variable-interval schedules with comparable reinforcers, relative responding often approximates relative obtained reinforcement. In ideal proportional matching, an option producing three quarters of the obtained reinforcers receives three quarters of the responses; actual allocation also depends on factors such as reinforcer quality, delay, response effort and bias. Real allocation deviates in known ways: undermatching is less extreme than the reinforcement proportions, overmatching is more extreme, and bias is a steady preference for one option that the reinforcement rates do not explain.
Example
A student can ask the teacher or a classmate for help. If the classmate actually helps about three times as often, the student will tend to turn to the classmate most of the time, not all of it. If disruptive behavior gets attention four times as often as raising a hand, behavior drifts toward disruption; making hand-raising pay off more often shifts it back.
Common confusion
Simple proportional matching describes allocation in relation to obtained reinforcement rates, not a universal rule for every choice arrangement. Exclusive choice can occur under some schedules or when one alternative provides no reinforcement. Bias, reinforcer quality, delay and response effort can also alter which option receives more behavior.
Key points (3)
- Under concurrent schedules, the relative rate of responding to each option tends to match the relative rate of reinforcement it provides.
- Problem behavior can be understood as allocation between alternatives; enriching the alternative shifts allocation.
- Deviations from matching: undermatching (allocation less extreme than the reinforcement proportions), overmatching (more extreme), and bias (a consistent preference for one option that reinforcement rates do not explain).
Motivating operations
The same reinforcer is not worth the same amount all day. A glass of water after a long run and after three glasses are not the same consequence, and behavior shows it.
Figure 7
A motivating operation has two effects at once
Establishing operation
Three hours of hiking, no water
- Value of water as a reinforcer goes up
- Looking for a tap, asking for water goes up
Abolishing operation
Just drank a liter
- Value of water as a reinforcer goes down
- Looking for a tap, asking for water goes down
Motivating operations
A motivating operation is a variable that does two things at once. It changes how effective a consequence is as a reinforcer (or punisher) right now: the value-altering effect. And it changes how often behavior that has produced that consequence in the past occurs right now: the behavior-altering effect. For reinforcement, an establishing operation increases consequence effectiveness and evokes behavior previously reinforced by it; an abolishing operation decreases effectiveness and abates that behavior. For punishment, establishing a consequence as more effective generally abates behavior previously punished by it, while abolishing its punishing effectiveness can evoke that behavior. Deprivation and satiation commonly illustrate establishing and abolishing operations for particular reinforcers. In unconditioned motivating operations, the value-altering effect needs no learning history; conditioned ones acquire it through learning.
Example
After a three-hour hike with an empty bottle, water is worth a great deal and you head straight for the first tap you see. After you have drunk a liter, the same tap barely draws a glance.
Common confusion
The behavior-altering effect of an MO changes the current likelihood of existing behavior; it does not by itself establish a new response. Learning can occur through operant or respondent conditioning. An abolishing operation can reduce responding even while the usual reinforcement contingency remains available; that differs from discontinuing the contingency in extinction.
Key points (3)
- An MO changes the current effectiveness of a reinforcer or punisher and the current likelihood of behavior previously affected by that consequence.
- Deprivation commonly functions as an establishing operation; satiation as an abolishing operation.
- Unconditioned MOs alter the value of a consequence without depending on a learning history; conditioned MOs acquire their value-altering effect through learning.
Motivating operations versus stimulus control
Both a discriminative stimulus and a motivating operation come before behavior, and both can make it more likely, but for different reasons. A discriminative stimulus signals that a reinforcer is available now if you respond. A motivating operation changes how much that reinforcer is worth now. Conditioned motivating operations include surrogate, reflexive and transitive functions. A surrogate CMO acquires motivating effects through pairing with another MO. A reflexive CMO changes the effectiveness of its own termination: a warning can make termination reinforcing, while a signal whose termination cancels an improvement can make termination punishing. These functions respectively evoke or abate behavior that previously terminated the signal. A transitive CMO changes the effectiveness of another stimulus through a learned dependency, such as a locked door making access to a key reinforcing.
Example
You get home and the front door is locked. The locked door makes the key valuable and evokes asking for it: a transitive conditioned motivating operation. The key on the hook signals where to get it: that is stimulus control. A manager's "we need to talk," which has often come before bad news, can make ending the conversation reinforcing: a reflexive conditioned motivating operation.
Common confusion
Ask: does this stimulus tell me a reinforcer is available, or does it change how much I want it? The first is a discriminative stimulus, the second a motivating operation, and one stimulus can do both. Handing someone an item for free, over and over, does not by itself create a transitive motivating operation for asking for it.
Key points (2)
- An SD concerns differential availability of reinforcement for a response; an MO concerns the current effectiveness of that reinforcement. The same stimulus can have both functions.
- Conditioned motivating functions depend on learning history. A surrogate CMO acquires effects through pairing with another MO. A reflexive CMO changes the effectiveness of its own termination as reinforcement or punishment: terminating a warning can prevent worsening, while terminating a signal of improvement can cancel that improvement. A transitive CMO changes the effectiveness of another stimulus through a learned dependency. Identify both the value-altering and current behavior-altering effects.
Stimulus control and discrimination
A history of differential reinforcement can make responding differ across situations. Those differences provide evidence of stimulus control.
Figure 8
Stimulus control is a difference you can see
Touching has been reinforced
Touches per minute
Touching has not been reinforced
Touches per minute
Stimulus control
Operant stimulus control is demonstrated when an antecedent stimulus reliably affects responding because of a relevant learning history, commonly differential reinforcement. The difference may involve response frequency, latency, duration or another dimension. Reinforcement can differ between conditions without being completely absent in one of them. Equal rates in two conditions provide no evidence of control in that measure, but do not rule out control of another dimension or by another feature. Control can develop over unintended features, such as position, an adult glance or a mark on a card.
Example
Your own ringtone makes you reach for your pocket, while a similar phone ringing at the next table does not. Faulty control: a learner "matches" correctly in every session, but only because the right card always sits on the left.
Common confusion
A discriminative stimulus does not elicit behavior the way a reflex does; it sets the occasion for behavior with a reinforcement history. Its discriminative function concerns differential reinforcement availability; its motivating function, if it also has one, concerns consequence effectiveness. And more responding after reinforcement is not stimulus control unless responding differs across stimulus conditions.
Key points (4)
- An antecedent can acquire operant stimulus control through differential reinforcement, changing how often, how quickly or for how long a response occurs.
- Stimulus control is not elicitation and not a change in reinforcer value.
- Compare responding across stimulus conditions using the relevant dimensions. Equal results provide no evidence of control in the measures tested, rather than proving the absence of every form of stimulus control.
- Faulty stimulus control: responding can come under control of an irrelevant feature (a position, an unintended prompt, an incidental mark) instead of the intended stimulus.
Stimulus discrimination
Discrimination is demonstrated when responding differs reliably across stimuli because of the relevant learning history. An SD is correlated with greater availability of reinforcement for a particular response than comparison conditions; an S-delta is correlated with the absence of reinforcement for that response. In a simple discrimination, one stimulus decides whether a response pays off. In a conditional discrimination, which choice is correct depends on another stimulus, the sample, as in matching-to-sample. A generalization gradient shows how responding changes as test stimuli move away from the trained SD: a steep gradient means tight control, a flat one means little control along that dimension.
Example
Simple: a dog sits when it hears "sit" and not when it hears "sip." Conditional: in a matching task, the learner touches the dog picture when the sample is a dog and the cat picture when the sample is a cat; the same picture is right or wrong depending on the sample.
Common confusion
Responding controlled by position, one particular item or a prompt may demonstrate discrimination of those features, but does not establish the intended discrimination. Test whether responding tracks the relevant stimulus relation when incidental features change. Faster or less prompted responding alone does not establish discrimination. An S-delta is an antecedent correlated with no reinforcement for a specified response, not a punishing consequence.
Key points (4)
- Discrimination is shown when responding differs reliably across stimuli (SD versus S-delta).
- Position, item or prompt control can demonstrate an unintended discrimination. Correct answers alone do not establish control by the intended stimulus relation.
- In a simple discrimination, responding depends on one stimulus (SD versus S-delta); in a conditional discrimination, which comparison is correct depends on another stimulus, the sample (as in matching-to-sample).
- A stimulus generalization gradient shows how responding changes as test stimuli differ from the trained SD; a steep gradient indicates tight stimulus control, a flat one little control along that dimension.
Generalization and maintenance
Teaching happens in one place, with certain people and certain materials. Whether the behavior also shows up elsewhere is generalization; whether it lasts once teaching stops is maintenance.
Figure 9
Generalization gradients: narrow and broad
Stimulus and response generalization
Stimulus generalization: the trained response occurs in the presence of stimuli that were not part of training, such as new people, places or materials. Response generalization: new responses that were not trained, but do the same job as the trained one, occur. Overgeneralization is responding to stimuli outside the intended class, and it calls for discrimination training.
Example
A child taught to say "hello" to her teacher also says it to the bus driver: stimulus generalization. A cashier trained to greet customers with "Good morning" also starts saying "Hi, how are you today?": response generalization. Calling every four-legged animal "dog" is overgeneralization.
Common confusion
To identify stimulus generalization, look for the trained response with untrained stimuli. To identify response generalization, look for untrained response forms serving the trained function. Both can occur together. Maintenance asks whether responding continues over time after intervention supports are withdrawn. Derived relations require evidence of stimulus relations that were not directly trained.
Key points (3)
- Stimulus generalization: the trained response occurs with untrained stimuli.
- Response generalization: untrained responses functionally equivalent to the trained one occur.
- Overgeneralization is responding to stimuli outside the intended class (for example, calling every man "daddy"); it calls for discrimination training.
Response maintenance
To assess maintenance, reduce or remove specified intervention supports and check whether the behavior continues over time. Planning a transition to everyday reinforcement and gradually thinning programmed reinforcement can help, but neither guarantees maintenance. Follow-up observations should identify which supports were withdrawn and which contingencies still operate.
Example
An adult who learned to log her daily expenses with a coach's weekly check-ins still logs them three months after the check-ins stopped.
Common confusion
Continued performance under an unchanged intervention does not show what will happen after its withdrawal. Abrupt withdrawal may or may not be followed by maintenance; gradual transitions are often useful but are not a defining requirement. Ongoing dense reinforcement can sustain behavior, yet does not demonstrate maintenance after that reinforcement is removed. Spontaneous recovery is the return of responding after a break during extinction.
Key points (3)
- Assess maintenance by checking whether behavior continues over time after specified teaching or intervention supports have been reduced or removed.
- Maintenance concerns time; generalization concerns settings, stimuli or responses.
- Maintenance is promoted by thinning reinforcement gradually and by recruiting natural contingencies, and is assessed with follow-up probes after the intervention has been withdrawn.
Verbal behavior and rules
Language can be analyzed with the same tools as any other behavior: what comes before a word, and what follows it. And once people have language, descriptions of contingencies can control behavior too.
Figure 10
The same word, different verbal operants
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Mand
Before: Thirst (motivating operation)
Response: "Water"
After: Gets a glass of water
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Tact
Before: Sees a puddle (nonverbal)
Response: "Water"
After: "Yes, it rained" (generalized)
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Echoic
Before: Hears "water"
Response: "Water" (same form)
After: "Good!" (generalized)
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Intraverbal
Before: Hears "What do fish swim in?"
Response: "Water"
After: “That is right” (generalized conditioned reinforcement)
-
Textual
Before: Sees the written word WATER
Response: "Water" (spoken)
After: "Well read" (generalized)
-
Transcription: taking dictation
Before: Hears "water"
Response: Writes water
After: "Spelled right" (generalized)
Rule-governed and contingency-shaped behavior
Contingency-shaped behavior is acquired through direct contact with consequences. Rule-governed behavior is controlled by a verbal description of a contingency, such as an instruction, a piece of advice or a rule a person tells themselves, often before the person has met the consequence. Rules are especially useful when consequences are delayed, small or improbable. Their cost is that rule-governed behavior can be slow to adjust when the real contingencies change.
Example
You found the fastest route to work by trying several: contingency-shaped. A friend told you "never take the tunnel, it is always jammed," and you have avoided it for years, even after it was widened: rule-governed, and no longer in step with the real traffic.
Common confusion
Rules a person states to themselves count too. And when someone exercises "for their health in thirty years," a consequence that distant is not directly reinforcing today's workout: rules and more immediate consequences are doing the work.
Key points (4)
- Rule-governed behavior is controlled by a verbal description of a contingency, often before the person has contacted it.
- Contingency-shaped behavior is acquired through direct contact with consequences.
- Rule-governed behavior can be less sensitive than contingency-shaped behavior to changes in the actual contingencies.
- Rules, including self-stated rules, can control behavior when its consequences are too delayed, small or improbable to shape it directly.
Verbal operants
Classify verbal operants by their controlling variables and reinforcement history, rather than by the word alone. A mand is controlled by an MO and a history of obtaining a characteristic consequence. A tact is controlled by nonverbal stimulation and typically a history of generalized conditioned reinforcement. An echoic involves a vocal verbal stimulus and vocal responding with point-to-point correspondence and formal similarity. An intraverbal is controlled by verbal stimulation without point-to-point correspondence. Textual behavior reads written verbal stimuli aloud; taking dictation, called transcription here, writes what is heard. Both have point-to-point correspondence without formal similarity. These nonmand operants are typically established through generalized conditioned reinforcement; every occurrence need not receive praise. An autoclitic depends on other verbal behavior of the speaker and changes its effect on a listener. Fetching an object when asked illustrates nonverbal listener responding.
Example
The word "water" can be five operants. Thirsty, you say "water" and get a glass: mand. You see a puddle and say "water": tact. You repeat "water" after hearing it: echoic. "What do fish swim in?" "Water": intraverbal. You read WATER aloud from a label: textual.
Common confusion
Mand and tact are told apart by their controlling variables, not by the word: a motivating operation and a specific reinforcer point to a mand; a nonverbal stimulus and generalized reinforcement point to a tact. Fetching an item when asked illustrates nonverbal listener responding. An instruction can also evoke speaker behavior, such as an echoic response to “Say water.”
Key points (5)
- Each verbal operant is defined by its controlling antecedent and consequence, not by the words said.
- A mand involves an MO and reinforcement characteristic of that mand. A tact involves nonverbal stimulation. Echoic responding has point-to-point correspondence and formal similarity with a vocal verbal model; intraverbal responding lacks point-to-point correspondence. Nonmand verbal operants are typically established through generalized conditioned reinforcement.
- Reading aloud and taking dictation are codic relations: point-to-point correspondence without formal similarity. Echoic responding, verbal sign imitation and copying written text are duplic relations: point-to-point correspondence with formal similarity. Here, transcription refers specifically to taking dictation.
- An autoclitic is verbal behavior that depends on the speaker's own verbal behavior and modifies its effect on the listener.
- Listener responding includes nonverbal responses to verbal stimuli, such as selecting an item or following an instruction. Listeners can also mediate a speaker's reinforcement; this role does not mean that every listener response is a speaker verbal operant or that a listener cannot also emit speaker behavior.
Multiple control in verbal behavior
Most verbal responses have more than one source of control. In convergent multiple control, one response is controlled by several variables at once. In divergent multiple control, one variable controls several different responses. Joint control is a special case: the same response form is evoked at the same moment by two sources, for example a word being rehearsed and the tact of an item on a shelf, and that coincidence can control selecting the item or ending a search.
Example
A hungry child who sees a cookie says "cookie": the motivating operation and the sight of the cookie converge. Hearing "farm" can evoke "cow," "tractor" or "barn": divergent. Sent to buy paprika, you repeat "paprika" to yourself while scanning a spice shelf; when the label you read matches the word you are repeating, you stop and take the jar: joint control.
Common confusion
Do not assume a verbal response has a single cause. Convergent means many-to-one, divergent one-to-many. Joint control needs two sources acting together; rehearsal can be spoken aloud or silent, and it is one possible source, not a requirement.
Key points (3)
- Convergent multiple control: one response is controlled by more than one variable at once.
- Divergent multiple control: one variable controls more than one response.
- Joint control: one response topography is evoked at the same moment by two sources, such as a rehearsed self-echoic and a tact or textual; that convergence can control selecting an item or ending a search.
Derived relations and imitation
People learn more than they are taught. Some relations appear without ever being trained, and some behavior is learned by watching someone else.
Figure 11
Trained relations and probes of untrained relations
Emergent relations and generative performance
Training some stimulus relations can be followed by the emergence of derived relations that were not directly trained; relevant learning history is still required. Reflexivity is demonstrated by untrained identity matching. Symmetry is demonstrated when training A→B is followed by untrained B→A responding. Transitivity is demonstrated when A→B and B→C training is followed by untrained A→C responding. Equivalence requires evidence that the relevant relations satisfy reflexivity, symmetry and transitivity. Generative performance also includes correct responses to untaught recombinations after selected combinations have been trained, as in matrix training. Derived relations can involve comparison or other relations beyond equivalence; relational frame theory analyzes such contextually controlled patterns.
Example
Using physically dissimilar abstract symbols and several comparison choices, a learner is taught A→B and A→C. Without directly training B→C or C→B, probes assess whether those relations emerge. Each direction combines symmetry with transitivity. In matrix training, teaching “push the car” and “roll the ball” can be followed by correct responding to the untaught combination “push the ball”.
Common confusion
Symmetry reverses one relation; transitivity chains two. Matching a new photo of a dog because it looks like the trained one is stimulus generalization, not a derived relation. And recombining trained parts is generative performance, not transitivity.
Key points (5)
- Derived relations are demonstrated without direct training of those particular relations; their emergence depends on relevant learning history.
- After A→B training, untrained B→A responding demonstrates symmetry. After A→B and B→C training, untrained A→C responding demonstrates transitivity. After A→B and A→C training, B→C and C→B probes combine symmetry with transitivity.
- Generative performance: after a subset of combinations is trained (matrix training), learners can respond correctly to untaught recombinations of the trained components (recombinative generalization).
- Derived relations go beyond equivalence: after some relations are trained (such as "more than," or speaker behavior), learners can derive untrained ones (such as "less than," or listener behavior, as in naming); multiple exemplar instruction can help establish this, and relational frame theory describes these patterns as relational frames.
- Distinguish responding to new, physically similar exemplars (stimulus generalization) from untrained relations among stimuli (derived relations) and untaught combinations of trained components (recombinative generalization).
Imitation and observational learning
Imitation has three parts: a model sets the occasion for the behavior, the behavior follows the model closely in time, and it looks or sounds like the model (formal similarity). Observational learning is broader: behavior changes after watching someone else's behavior and its consequences, and the new behavior need not resemble what was observed. Generalized imitation is imitating new models whose imitation was never reinforced, after imitation of many different models was.
Example
A toddler claps right after her father claps: imitation. A younger brother watches his sister lose screen time for teasing the cat, and he stops teasing it himself: observational learning.
Common confusion
A similar response long after the model, or with no model at all, is not imitation. Repeating a vocal verbal model is echoic when the response is controlled by that model and has point-to-point correspondence and formal similarity; reproducing a nonverbal sound is not automatically echoic. And imitation is operant, not a reflex the model elicits.
Key points (3)
- Imitation: the behavior is occasioned by a model, follows it closely in time and has formal similarity to it.
- Observational learning: behavior changes after observing another person's behavior and its consequences, without formal similarity being required.
- Generalized imitation: after imitation of many varied models is reinforced, a learner imitates novel models whose imitation has never been reinforced, and that imitation is maintained as part of a broader imitative response class.
Keep going
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Original questions on every task of area B, with explanations and a record of which tasks you have mastered.
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